Web Audio with Odin

For game jams, uploading web games to itch is quite common, so for future jams I wanted to get an overview of the options and searched the discord server for wasm and other options to deploy to desktop + web.
I know that raylib’s web build now works via emscripten - but I also sensed that emscripten does not seem to be ideal with odin.

A promising option for a way without emscripten seemed to be to use opengl for desktop platforms and wasm webgl for web.

After tinkering with this techstack (looking at the glfw wgpu example and gingerbill’s crow2d repo), I think basic graphics should be achievable, but soon realized that audio would eventually become a problem.

Also, the vendor miniaudio lib and sdl do not support wasm (only via emscripten).

So I wonder if anyone has found a way to achieve audio playback using Odin’s js_wasm32 target?