No_gfx_api, an Odin graphics library based on "No Graphics Api" blogpost

How am I just discovering this today? The ideal api, written in Odin, and it has existed for 6 months?!

This is the blogpost in question btw: No Graphics API — Sebastian Aaltonen

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Cool find! The author also has a compiler for a custom shader language too (nosl)

Thanks for sharing! I’ll try it out :slight_smile:

Did you use it for anything yet?

I’ve only built and ran the examples directory. Everything worked fine.

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