MetalKit missing APIs?

I’m trying to play around with basic macOS graphics using Metal/MetalKit and it’s been frustrating to see that all of the Metal examples (except this one) use SDL, when I’m trying to use native macOS APIs instead. Are there any other examples of Metal/MetalKit code with Odin?

It also seems like many MetalKit APIs are not included in Odin’s vendor:darwin/MetalKit. (See MTKTextureLoader, for example.) Is that intentional or an oversight? Thanks in advance. :heart: