Found this neat go-like embeddable scripting language (Umka)

I imagine there’s quite a few gamedevs here so I figured people might be interested in using something similar to Odin for scripting but with faster iteration times. Lua is common option for this but I’m not a fan of dynamic types.

I haven’t actually used it so if anyone knows any pitfalls I may not be aware of then feel free to mention it.

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Seems I wasn’t the first to think Umka would pair well with Odin. I found 2 projects with bindings for Odin from a few months ago:

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