About the Explain category
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0
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89
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2 November 2024
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Advice for Memory (and generally) Safe Odin
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2
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201
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13 June 2025
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Why does len not return a uint?
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6
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362
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29 May 2025
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So many different wasm build targets
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3
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622
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20 May 2025
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Temporary allocators and the core library
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6
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508
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15 May 2025
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Debuggin using LLDB
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0
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113
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14 May 2025
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Struct packing in Odin and how to match C
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2
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177
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13 May 2025
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More info about the default allocator
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3
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313
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9 May 2025
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Is "atomic_mutex_try_lock" what I think it is?
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4
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134
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2 May 2025
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What is the signature for map_entry?
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2
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126
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13 April 2025
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Does Odin implement Return Value Optimization (RVO)?
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5
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309
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3 April 2025
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How can I design a basic game object structure the "Odin" way
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13
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1337
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5 March 2025
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Chaining or_else, struct member visibility
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3
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405
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2 March 2025
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Slice/array literal in for loop
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1
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143
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1 March 2025
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Union and struct #raw_union
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2
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271
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7 February 2025
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Shadowing of return values
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2
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162
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26 January 2025
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Why are Odin's binaries so large and compilation times so slow?
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8
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1963
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13 January 2025
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Questions about the package system
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1
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317
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28 December 2024
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When do map keys hashed in Odin?
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2
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477
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28 December 2024
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Potential Memory Leak in proc `map_file_from_path ` from package `core:mem/virtual`
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1
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202
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26 December 2024
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Implementing dynamic array of different sized types
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7
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594
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17 December 2024
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Are there hidden dangers in converting golang code to Odin?
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2
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339
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16 December 2024
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Idiomatic way to print any error
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2
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284
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15 December 2024
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Using a map after delete? (delete vs. clear_map)
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5
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223
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12 December 2024
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Getting errors from the compiler with vet while using the keyword "using" the way it is used in the docs
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9
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190
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12 December 2024
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What would be the harm of allowing dot syntax for procs?
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11
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654
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4 December 2024
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Why do `pow` functions only exist for floats?
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6
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410
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30 November 2024
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What does `Simple_Compare` mean in type info flags?
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1
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93
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25 November 2024
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Why does odin compiler need MSVC compiler
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3
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760
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25 November 2024
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How can one create a shared package?
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7
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521
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23 November 2024
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