About the Explain category
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0
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99
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2 November 2024
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Is it safe to decommit memory from under an Arena?
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0
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65
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14 September 2025
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Explain me interfaces and methods in Odin, please
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4
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254
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31 August 2025
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PSA: Having new weird WASM issues, but not with your desktop binary
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0
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59
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26 August 2025
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Advice for unlearning OOP thinking
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8
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617
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26 August 2025
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Allocation idiom for returned values
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4
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90
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25 August 2025
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Order of bits in `bit_field` fields
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5
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191
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12 August 2025
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Modelling a stack-based language
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6
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218
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27 July 2025
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What would be the harm of allowing dot syntax for procs?
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17
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1091
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26 July 2025
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Advice for Memory (and generally) Safe Odin
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3
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623
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11 July 2025
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Debuggin using LLDB
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1
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264
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9 July 2025
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Why does len not return a uint?
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6
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500
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29 May 2025
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So many different wasm build targets
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3
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995
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20 May 2025
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Temporary allocators and the core library
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6
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861
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15 May 2025
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Struct packing in Odin and how to match C
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2
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326
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13 May 2025
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More info about the default allocator
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3
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471
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9 May 2025
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Is "atomic_mutex_try_lock" what I think it is?
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4
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155
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2 May 2025
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What is the signature for map_entry?
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2
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141
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13 April 2025
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Does Odin implement Return Value Optimization (RVO)?
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5
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377
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3 April 2025
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How can I design a basic game object structure the "Odin" way
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13
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1690
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5 March 2025
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Chaining or_else, struct member visibility
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3
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476
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2 March 2025
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Slice/array literal in for loop
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1
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169
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1 March 2025
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Union and struct #raw_union
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2
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491
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7 February 2025
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Shadowing of return values
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2
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196
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26 January 2025
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Why are Odin's binaries so large and compilation times so slow?
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8
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2651
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13 January 2025
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Questions about the package system
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1
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361
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28 December 2024
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When do map keys hashed in Odin?
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2
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569
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28 December 2024
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Potential Memory Leak in proc `map_file_from_path ` from package `core:mem/virtual`
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1
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221
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26 December 2024
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Implementing dynamic array of different sized types
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7
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734
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17 December 2024
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Are there hidden dangers in converting golang code to Odin?
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2
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389
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16 December 2024
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